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Everything on the site, grouped by the question you arrive with. Start with the lead piece, or go straight to your question.
The full list: 8 pieces, a worked example, the playbook, the five-minute check and 8 diagrams.
Where do I start?
Before choosing any tools, find the work where AI will actually show up.
Where the time actually goesHow I decide where to point AI: the job, the pain, the gain, five minutes either side, and one workflow at a time.
- The five-minute checkNine plain questions about how AI is going in your business, and one page to take into your next leadership meeting.
- A junior's weekOne first-year role, sorted the way most automation plans sort it, and then through the curriculum grid, step by step.
What does it mean for the business?
What changes when doing the work gets cheap, and what to plan for.
How do I put it to work?
What to rent, what to own, and how software earns the right to act on its own.
Earned autonomyAI can give you an answer, but it can't own one. What the vendors can't write for you, and how an agent earns the right to act alone.
- The layer you ownWhat to rent, what to run yourself and what to own: source the models step by step, and own the layer underneath.
- How I run itMy playbook for whoever owns AI in a business, from where to point AI to the first ninety days, sized for a small team or a large business.
How do I know it's working?
Keep what AI is said to save apart from what actually reaches the accounts.
If the AI becomes the business, what is the business?What to delete first, claimed against banked, the short list of what a business owns, and why quality you can prove is worth more than time you save.Claimed
- Hours saved
- Faster turnaround
- Fewer errors
Banked
- Cost taken out
- People moved to work that earns
- Price held or raised
A line moves across only when someone can point to it in the accounts. - The two columnsClaimed and banked, side by side, ready to fill in.
What could we sell because of it?
AI makes the work cheaper. The judgement around it is what you can sell. This is the side with room to try things, and how you charge decides who keeps the saving.
More pieces will be added here over time. Changes are logged on the About page.